// Programming 1. Sample at 2017-05-18-14-42.35 #include <stdio.h> struct Shape { virtual double s()=0; }; struct Circle : public Shape { Circle() {m_radius = 1.0;} double m_radius; double s() { return m_radius*m_radius*3.1415926536; } }; struct Square : public Shape { Square() { m_side = 2.0;} double m_side; double s() { return m_side*m_side; } }; struct Triangle : public Shape { Triangle() {m_base = m_hight = 4.0;} double m_base; double m_hight; double s() {return m_base*m_hight/2.0;} }; int main(/*int c, char **v */) { Shape* objects[4]; Shape s; objects[0] = new Circle; objects[1] = new Circle; objects[2] = new Triangle; objects[3] = new Square; double s = 0.0; for(int i=0;i<4; ++i) { s+= objects[i]->s(); } printf("Total: %lf\n",s); return 0; }